Threading - 70-536 Study Guide: Key Terms

Threading in C#
http://www.albahari.com/threading/
C# Programmer’s Reference Threading Tutorial
http://msdn.microsoft.com/en-us/library/aa645740(VS.71).aspx

Summary:
The advantage of threading is the ability to create applications that use more than one thread of execution. For example, a process can have a user interface thread that manages interactions with the user and worker threads that perform other tasks while the user interface thread waits for user input.

Code Example (C#):

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        static void Main(string[] args)
        {
            ThreadStart starter = new ThreadStart(counting);
            Thread first = new Thread(starter);
            Thread second = new Thread(starter);
 
            first.Start();
            second.Start();
 
            first.Join();
            second.Join();
 
            Console.Read();
        }
 
        static void counting()
        {
            for (int i = 1; i <= 10; i++)
            {
                Console.WriteLine("Count: {0} - Thread: {1}", i, Thread.CurrentThread.ManagedThreadId);
                Thread.Sleep(10);
            }
        }

Asynchronous Programming Model – A pattern of working with specific types of .NET classes that use begin/End method pairs to provide asynchronous execution of certain methods.

Thread – A single synchronous line of execution of code.

Mutex - A synchronization primitive that can also be used for interprocess synchronization. Used to synchronize threads.
http://msdn.microsoft.com/en-us/library/system.threading.mutex.aspx

Semaphor - Limits the number of threads that can access a resource or pool of resources concurrently. Used to throttle threads.
http://msdn.microsoft.com/en-us/library/system.threading.semaphore.aspx

Timer – a basic object that will fire off an asynchronous call to a method based on time. There are three Timer classes. System.Threading.Timer, System.Windows.Forms.Timer and the System.Timers.Timer

Windows Kernel Objects – Operating system provided mechanisms that perform cross process synchronization. These include mutexes, semaphores, and events.

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